![]() ![]() Prototype (Unimplemented) Mode Unlock Conditionsįinal (Implemented) Mode Unlock Conditions None of the game's settings and play modes have been implemented yet, and some of the unlock condition descriptions differ from final, of note is a epilogue button which wasn't in the final game. The save file screen looks much simpler and has yet to be fully implemented. The title screen has much less menus/options available. This prototype still refers to the V key instead of the ACTION keys. Teleporter saves on the final area only start back at the teleporter from where Viridian takes the last crewmate with them through the teleporter.Also, "Positive Force" starts to play during the line, and continues to do so until reaching outer space unlike in the final, where it only starts to play after the textboxes are off the screen. There is no " -= WARNING =- DIMENSION STABILISER OFFLINE" textbox, so Viridian just says "Uh oh." upon disabling the dimension stability generator, and isn't sad.The minimap still shows up as it would outside the final level, in the final level, but without the map marker or rooms that get revealed.Viridian has no dialogue when entering the "Trench Warfare" room after or before entering the "It's a Secret to Nobody" room and acquiring its trinket, there is also no dialogue from Viridian hoping Victoria's okay, when entering Victoria's room in the ship without having rescued her, either."Pushing Onwards" plays while the credits are viewed from the main menu.The map "you are here" marker pulsates as opposed to disappearing and reappearing rapidly.Most of the monitors inside the ship do nothing.It is possible to end up back in some areas but with the last area's music still playing as opposed to the usual music that plays in the area.Both Verdigris's area (The Warp Zone) and Victoria's area (The Lab) use "Predestined Fate" as the track, as "Potential for Anything" wasn't implemented yet nor created yet.Some of the dungeons use the intermission song "Predestined Fate".The "Passion for Exploring" and "Presenting VVVVVV" tracks are incomplete.The Gravity Lines are still green, but upon touch, turn gray like the final instead of yellow like in the Jprototype.Pressing R, which would normally kill the player, does nothing.No fake Commodore 64 loading screen before the "Press V to Start" screen.You can only navigate the main menu with the left and right arrow keys.The WASD keys cannot be used to move the player.Like most multi-cookers, this unit an investment in terms of cost and counter space, but it offers great value for money and solid performance. We also appreciated the rubber seal’s dark gray color which suggests it can stave off discoloring. All accessories, as well as the inner cooking pot, are dishwasher safe, but the nonstick finish on the inner pot and crisping plate makes hand-washing a cinch. ![]() We liked that the crisping lid is attached to the base, and easily lifts up and automatically pauses during cooking. We found that we needed to add a few extra minutes cook time to the pressure-cooked chicken breast recipe, but once cooked, they were juicy and shredded easily. It performed well during the cook test, yielding evenly cooked, fluffy rice with minimal clumps, golden-crisp fries, and tender chickpeas. We appreciated the roomy 6.5-quart capacity, enough to hold a 5-pound whole chicken or 6-pound roast, or to air fry 3 pounds of hand-cut French fries (4.6-quart capacity with crisper plate). It has 11 pre-set functions, including pressure cook, air fry/air crisp, steam, slow cook, yogurt, sear/saute, bake/roast, broil, dehydrate, sous vide and keep warm. ![]() It comes with a crisping lid, pressure lid, nonstick cook and crisp plate, and a nesting broil rack. This stainless-steel multi-cooker boasts a contemporary design that’s intuitive to use and yields consistent results. ![]()
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